Sunday 24 April 2016

The Best of John Cena


The Best of John Cena

 You may remember a while back I made a photo gallery of sorts for the Hail HYDRA meme. Now I'm doing it again for another meme...

AND HIS NAME IS JOHN CENAAAAAA!!!!!!

I dare you to wear headphones and turn the volume up as high as it will go while watching these. If you don't do it, you're a chicken and not cool, and I won't let you join my club.











  

12 Rounds (2009)



12 Rounds (2009)


Release Date: April 26, 2009

A dreaded criminal mastermind has broken out of prison after being behind bars for a year. During that time, he’s stewed in his feelings of hatred and rage towards those who ruined his life, driving him to terrotise the city upon his escape. Only a WWE superstar can save the day…


Some of the skills needed for professional wrestling, such as the ability to put on a good show or react to what your colleagues are doing, lend themselves well to acting, so it’s not uncommon for wrestlers to try their hand at acting in films and TV shows. 12 Rounds sees John Cena take a stab at stepping outside the ring, but does his film win the Royal Rumble, or get KOed by a submission hold?

Miles Jackson, international arms dealer and the only Irish terrorist in fiction not affiliated with the IRA, is about to be caught red handed, but the informant confesses to Miles at the last moment that he’s wearing a wire, so Miles and his girlfriend do a runner. The police are fired upon by Miles’ henchmen and have to deal with them, while officer John Cena chases Miles on foot. To his credit, he’s able to keep up despite Miles having a car by re-enacting the chase from the end of Ferris Bueller’s Day Off, minus the bit where Ferris Bueller falls through the air in slow motion while everyone else moves at normal speed. When John Cena catches up to the car, Miles’ girlfriend gets out and flees on foot, only to get intimately acquainted with the road surface almost immediately thanks to not looking before she crossed. Miles gives himself up, but he swears that one day, he will get his revenge on John Cena.

That day comes a year later, just as John Cena is thinking about settling down with his girlfriend. Miles engineers a prison riot to cover his escape, then upon getting out he blows up John Cena’s house (You’ll be glad to hear his dog is safe because it ran outside when John Cena did. Unfortunately, the plumber who was in the house at the same time wasn’t so lucky.)


John Cena’s girlfriend was going on holiday on a boat at the same time, but she gets kidnapped by Miles, who was also on the boat. He then contacts John Cena to tell him his girlfriend has been captured and Miles will take what John Cena took from him – unless John Cena plays 12 Rounds. I always get so excited when they say the title of a movie in the movie!

Miles gives John Cena 12 challenges. If he beats them all, he gets his lady friend back. If not, she dies, and then a lot of other people die when the city goes boom. So far, so Die Hard with a Vengeance. Rounds 1 and 2 have already been. Round 3 is to figure out where to go next, which ends up being the scene of a fire. Round 4 is to brave the fire to find two boxes with clues to the next round. John Cena does that, only to find out that one of the boxes is a bomb! Round 5 is to get the boxes somewhere safe then figure out which is the clue and which is the bomb, which proves easy enough since one of them is ticking and the other isn’t.

Round 6 takes the form of a trap. John Cena is lured to a hotel lift with a security guard when Miles announces that the lift will fall in one minute and they have to decide which of them will be saved. John Cena escapes with time to spare, but he is unable to save the security guard despite his best efforts. Round 7 involves John Cena’s girlfriend on a bus wearing a suicide bomb vest and Miles has the detonator. John Cena wins by calling Miles’ bluff: since he’s on the bus with them, if the bomb goes off he dies too. For Round 8, John Cena is given a list of phone numbers to call. One is safe, the rest will all activate a bomb attached to a runaway train, and he has one minute to figure out the correct number. He fails, and Round 9 is to stop the train before it runs over a carnival. While this has been going on, John Cena’s colleague has been chasing after Miles’ accomplice for Round 10, only for Miles to blow both him and the accomplice up with yet another bomb for Round 11.

At this point, John Cena is about ready to give up, but he gets a second wind when it’s proven to him that Miles cheated for several of the rounds. He ended Round 6 before the minute was up because John Cena was about to save the security guard, and Round 8 had no safe number, they would all activate the runaway train. John Cena also figures out that all the rounds have been part of an elaborate bank heist. Miles has been using John Cena as an unwitting accomplice and running the police ragged all over the city at the same time, giving him as much time as he needs to steal millions in out of circulation bank notes. Instead of going to the graveyard for the official Round 12, John Cena heads to the hospital, where Miles is getting into his escape helicopter. John Cena blows up the chopper, landing safely with his girlfriend in a rooftop swimming pool, along with the stolen fortune. Happy ending, right? Not really when you consider that since their house blew up, they’re homeless now, and they can’t use the money to buy a new house because even if it hadn’t been ruined by the explosion or water, it’s out of circulation and therefore cannot be spent. At least they still have each other, John Cena muses while mentally calculating how much overtime he’s earned today.

It’s surprising how quickly the film writes itself into a corner thanks to its concept. The 12 Rounds of the title don’t work all that well, as about half of them are wasted on trivial minor tasks, or combined. The first two are also done before the game officially begins. It’s as if the film realised that 12 distinct challenges in a 90 minute film was too ambitious, especially when the challenges don’t start until 30 minutes in, but instead of trying to resolve the problem, it half-asses the challenges. The format would have probably worked better as a TV show or video game, as each challenge could then have an episode or level dedicated to it.

With the gimmick being unable to achieve its potential, it doesn’t help that this is not a particularly original film, and a lot of what it riffs on has been done better elsewhere. As stated earlier, the main plot owes a big debt to Die Hard with a Vengeance, with a dash of Saw. There’s a sequence involving runaway public transport, a la Speed. The European accented villain and obstructive by-the-book law enforcement are action genre clichés. The love interests of both the hero and villain are plot devices as opposed to characters. An idea I had while watching to make it stand out a bit more was a twist inspired by Greek mythology. The 12 Rounds reminded me of the 12 labours of Hercules, which lead me to think of the three central characters as descendants of the three figures of the story of Persephone. John Cena’s girlfriend is a descendant of Persephone, abducted by Hades against her will. Miles Jackson is a descendant of Hades and a kidnapper. John Cena is a descendant of Zeus, who forced Hades to return Persephone, and just as Hades tricked Persephone into eating pomegranate seeds that forced her to return to the Underworld for a period of time every year, I was expecting some kind of twist involving John Cena’s girlfriend. It didn’t happen, though I did get a bit excited when it could be seen briefly that the next stop of the bus in Round 7 was Elysium Fields, the Greek afterlife for the descendants and champions of the gods. Such a twist could have easily been really lame, but it would have been unique.

On the plus side, John Cena is likeable enough as the protagonist. To his credit, he doesn’t imitate another action hero’s shtick, instead being one to think on his feet and being clever enough to solve Miles’ riddles. He is portrayed as being sensitive and empathetic, and even expressing doubt in his own abilities and whether he should carry on with his quest when innocent people are killed. It’s just as well that he gets some degree of depth, as he has to carry the film himself for the most part, and the other characters are stock archetypes.

After a decent start, it’s disappointing to see 12 Rounds fail to make the most of its intriguing premise, despite John Cena’s best efforts to make it somewhat watchable. Tap out.

5/10

Freak Out



Freak Out


The first 3D title by renowned cult 2D studio Treasure, Freak Out (or Stretch Panic, its more descriptive American title) was released on PS2 in 2001. I got it as part of an Ebay bundle for 99p. Freak Out is what happens when you get the idea of making a game after binging on an entire family size bag of skittles, but have I stumbled across a hidden gem here?

Freak Out tells the tale of Linda, a girl who’s bossed around and treated as a slave by her 12 vain older sisters because she isn’t as fixated on her appearance as they are. It starts off as a Japanese take on Cinderella, but this is where things get weird. One day, a mysterious package is delivered to the sisters, and when they open it, 12 demons come out and transform the sisters into monsters. Because of her kind heart, Linda isn’t transformed. Instead, the 13th demon attaches itself to her scarf, bringing it to life. With her new scarf, Linda sets off to save her older sisters.

The main, and indeed only, mechanic you’ll be making use of in Freak Out is Linda’s scarf. It has the ability to grab onto objects and stretch them before letting go. This can be used either to inflict damage to enemies, or on the environment to catapult Linda onto higher ledges, which you might need to do as she can’t jump otherwise. It’s a good idea, although it takes a while to get used to moving Linda’s scarf independently of her and telling where the scarf is. The camera is also pretty bad, since the right stick is used to control the scarf and the lest stick is used for Linda, meaning camera movement is limited to tapping L2 to centre it behind Linda. Even then, it’s slow moving, meaning that it can be tough at times knowing where Linda is in relation to enemies.

The progression is similarly unorthodox. The bulk of the game is a series of boss battles against each of Linda’s sisters, like a primary coloured Shadow of the Colossus. The catch is you need to use points to pay a toll before attempting each battle, and to get those you’ll need to enter the EX levels. These levels involve Linda EXploring (See what they did there?) an environment to find enemies and defeat them to gain points. The enemies are all women with enormous breasts, and they’re defeated by grabbing them with your scarf, with points only being awarded for grabbing them from behind.

Yes, groping cartoon women is a game mechanic. Japan isn’t exactly known for enlightened gender attitudes.

Most of the boss battles are fairly similar, and involve grabbing the bosses with your scarf and stretching them repeatedly, although some have weak points you can exploit to inflict more damage and render them vulnerable. On the plus side, some of the bosses are more unique in how they’re battled, such as the bipolar 2nd sister, who switches between a good and evil form, and her minions must be thrown away from her while she’s good, or they’ll attack Linda while the boss is evil, and the 10th sister’s battle, in which Linda must protect a team of astronauts until they shoot the boss, enabling Linda to damage her. The most inventive, and also difficult, battle is the 9th sister, who takes the form of an unseen horror movie monster and is defeated by grabbing and slamming doors in her face while she’s trying to break them down. The bosses all look very distinct with a unique theme, (The 5th sister is a satellite, the 8th sister attacks with a Chain Chomp, the 11th sister is a Yamask-resembling mummy that can summon sandstorms, and so on) so it’s a shame that not all their battles benefit from the same imagination, since they form the core of the game.

You may think that there wouldn’t be much to a game that’s 90% boss battles, and unfortunately you would be correct. It quickly becomes clear that the EX levels and point collecting are only there to pad out what would otherwise be a very short game. You can unlock new battles by defeating each sister, but if you want to complete the game, you’ll have to use the scarf bomb attack to exorcise the demons possessing the sisters. This ability can be used while grabbing a boss to create two more scarf arms that grab the boss and once all three arms are attached, shaking them around frantically will deal massive damage to the boss, as well as cause an explosion that removes the demon and turns the sister back to normal after the battle. The catch is that this ability costs 5 points per use, which means more points and thus more padding, which really should not be the case.

Freak Out is a neat concept, but that’s all it is. There’s no fleshing out of the mechanics or more creative uses of the scarf. Why not have puzzles that involve carrying items around, or pushing and pulling? Why not have more traversal mechanism, such as using the scarf to climb up walls or hang from ledges safely? There’s a lot more that could have been done with the idea, but it’s sadly wasted. At least the game was cheap.

Graphics: 6      Bright and colourful, if blocky. They do the job.
Sound: 5          A generic soundtrack with nothing standing out in either a good or bad way.
Gameplay: 5    The skeleton of a good game is here, but there’s no meat on the bones.
Lifespan: 3       Without grinding for points, you could beat it within an hour. Even with grinding, it only lasts 2-3 hours.

Overall: A bizarre curiosity that will almost certainly be one of the strangest games you come across. It’s definitely original, but originality alone isn’t enough to carry it.

5/10

Sunday 10 April 2016

Fant4stic (2015)



Fant4stic (2015)


Release Date: August 7, 2015

I’ve alluded to this one a few times here, but now it’s finally time for me to take a look at it. Fant4stic was one of the biggest casualties of last year’s summer blockbuster season, with a disastrous production period and negative audience anticipation leading to terrible reviews, a single digit score on Rotten Tomatoes, and a box office bomb. The result killed the career of director Josh Trank outright, and damaged those of stars Miles Teller and Toby Kebbell (Michael B Jordan and Kate Mara were very lucky, as they bounced back a few months later with Creed and The Martian respectively.) Amidst the backlash, did the film itself get a fair shake? Do we have a misunderstood diamond in the rough on our hands?

Sorry, couldn’t do that with a straight face. Get your popcorn ready folks, this is gonna be a slaughter.

Young Reed Richards gets an F on his science homework for writing about teleporters, which his teacher is convinced aren’t real. To prove the teacher wrong, Reed builds one and breaks into the local junkyard to get the parts, while narrowly avoiding getting assaulted with a baseball bat by his classmate Ben Grimm. Their teleporter works, albeit with the side effect of causing a citywide blackout. The second attempt at a school science fair years later limits the destruction to a basketball hoop, but at least the teacher is pleased as the destruction gets them disqualified and he achieves what Frank Grimes couldn’t: humiliating grown men by entering them into a contest for children and laughing as they lose. However, one person is impressed – Franklin Storm, who recruits Reed to his teleporter project. (Big Hero 6, is that you?) This leads me to a thought I had while watching: Does Franklin regularly go to science fairs to recruit children for his experiments, or does he just really like baking soda volcanoes?

Reed is set to work alongside Franklin’s daughter Susan (prompting the most “Because the source material says so” romance since The Last Airbender), his son Johnny, who isn’t a scientist and is only here as punishment for crashing his car during a street race (I can only assume Michael B Jordan was trying to reach 88MPH so that he could skip this film and go straight to Creed), arrogant creep Victor Von Doom and a lot of 8-year-olds with baking soda volcanoes. Doom convinces Reed and Johnny to get wasted with him and for the three of them to test the teleporter because he wants them to have the credit for their work instead of a third party astronaut. Reed invites Ben to join them while Doom distracts Susan by telling her to go to the kitchen and make him a sandwich (He’s a misogynist, so he’s okay with not letting Susan join them despite his rousing speech earlier.) The four go into the teleporter, but as they leave a fly buzzes in with them and they all degenerate into Jeff Goldblum fly hybrids!

Oops, I started thinking of a better film there, the fly thing doesn’t happen. What does happen is that the four find themselves on a desolate alien planet (Thor: The Dark World says hi) covered in green goo, which Reed surmises is an energy source. Doom’s astronaut training was limited to watching Prometheus while drunk, so he gets the brilliant idea of tasting the goo while Reed puts up a flag, but the flag being planted in the ground causes the planet to go haywire and start erupting green goo everywhere. The goo is acid now and Doom is seemingly killed by it (he's lucky this happened before the goo he ate did a number on his insides) and the other three escape, but the teleporter malfunctions and each of them has a terrible misfortune befall them between dimensions. Same goes for Susan even though she wasn’t there. The teleporter felt bad for her so she got to have powers too. This wouldn’t have happened if they’d worn their safety glasses! And not watched Prometheus while drunk, that film could be named How Not to Astronaut: The Movie and nobody would complain.

Before we move on, allow us to spare a thought for Doom’s sandwich, which Susan made for him, but he never came back to eat. In the ensuing chaos, it’s likely the sandwich was forgotten and lay uneaten until it went stale and was thrown away



Everyone has powers now, but they’ve been captured by the military and are being made to do secret black ops missions (Captain America: Winter Soldier, check.) Reed is able to use his stretchy powers to escape, but the other three are left behind for a year while Reed fixes cash registers and lives in a log cabin. That is until Ben comes to get Reed for one of his missions and captures him with an apathetic looking headbutt. (Friends become enemies, Spider-Man 3!) During Reed’s absence, the military have repaired the teleporter and want him to go back to the planet to find a cure/get more goo. He doesn’t do either of those things, but he does find Doom, having somehow survived the acid eating away at his insides. Doom comes back to Earth, but it’s all part of his plan to take over/ destroy the world, I’m not sure which as I’d fallen asleep 30 minutes ago by this point. Then he goes all Scanners on the military people, which is the only bit that’s kinda good because it nails Doctor Doom’s attitude – so full of himself that he pays no attention to all the insignificant people around him that he kills. It’s still better in Scanners though, because the people here whose heads explode are all wearing helmets.

Not like this poor sod.

Doom then kills Franklin, but not by making his head asplode, that doesn’t work on named characters. With his dying breath, Coulson, I mean Franklin implores the team to set aside their differences and come together (just like in The Avengers) which they do while Doom escapes and starts terraforming Earth to make it like his planet (Would Man of Steel please stand up?) The Four go to the planet once again (Final battle, different dimension? Someone’s been watching Ant Man) and use teamwork to defeat Doom (X-Men 3, here we go). Doom was a load bearing boss and the planet is destroyed following his death, but the four are able to escape just in time and get a sweet base out of the deal where a smoking crater used to be (Avengers: Age of Ultron, BINGO!)


As for what happened to the teacher, he gets to rub shoulders with Bruce Campbell’s theatre usher from Spider-Man 2 as a member of an elite group of superhero movie antagonists who defeated the heroes and never got their comeuppance.

What can be said about Fant4stic that hasn’t already been said? Not much, as it turns out. Ironically, despite the film’s desire pre-release to distance itself from the previous Fantastic Four films, it’s content to copy all of the plot points beat for beat. The previous film covered empowering the team in about 30 minutes, with the remaining hour going over how the four became a team. In an inversion of what you’d expect, this one takes twice as long just to give everyone their powers, then spins its wheels with angst for a bit before quickly bringing the team together in the final 15 minutes. This isn’t satisfying because even with the increased time, there’s very little interaction between the team members, and certainly nothing that makes you care for them. Ben barely even speaks to Susan or Johnny and falls out with Reed, so there’s no reason for him to be there. Likewise with Johnny, who falls out with Susan and doesn’t interact with the other two. Franklin dying near the end is a cheap trick to bring the four together which really shouldn’t work since they barely know each other, and those who argue don’t reconcile. It doesn’t help that the film abuses time skips to avoid any chances at character development, preferring to tell as opposed to showing. Then again, this may be for the best, as some of the dialogue is atrocious. (Army Man: “What if we say no?” Reed: “Say yes.” This scene could be dubbed over with the “I implore you to reconsider” scene from Kung Pow and it would be an improvement.)

The race change for Johnny Storm, Susan being an adopted sibling, and the response towards these changes was much publicised prior to the film’s release. Personally, I didn’t oppose it, as the sense of what a family is has changed in the 50 years since the characters were first introduced, and such a change provided a chance for the film to do something new, both in terms of modernising the story and as a way of placing greater emphasis on the idea that family is not restricted to blood relations. Disappointingly, the film wastes this opportunity. Susan says to Reed in passing that she is adopted, and nothing more comes of this. The adoption angle could have provided character development for Susan, to explore her feelings of loneliness at leaving her native Kosovo and living with a father and brother who aren’t biologically related to her, before growing as a person when she settles with her new family. This could have even made her invisibility powers thematically appropriate. While Johnny being black is progressive in some ways, the film negates this by having Johnny not be a scientist like the others and by having him be on the project against his will when he would rather be racing, with the presumably unintended implication of the black team member being less capable and willing than the three white members. Unfortunately, this summer’s Ghostbusters remake/reboot/re-whatever looks to be making the same mistake.

Another key selling point for the film was that it would be a darker and edgier re-imagining of the Fantastic Four, with the big question here being what if the team didn’t want their powers and viewed them as a curse? This doesn’t amount to much either, as the only scene where there’s any implication of this plot point is when the team first use their powers after being captured. The rest of the film is your typical superhero movie. Never mind that plenty of other superhero films, such as X-Men, Spider-Man, Man of Steel and even the previous Fantastic Four films have done it before as well, so it’s hardly unique. You can see how not unique this film is from how I started playing bingo whenever I spotted something that had been done before. The one thing that is somewhat unique is how the four get their powers. Unlike most other superheroes, who are empowered at birth, suffer a freak accident or choose to be a superhero for the sake of themselves or others, this incarnation of the Fantastic Four get their powers because of Drunk Science, which effectively means their powers are the ultimate hangover. “Did we do drunk science again? This has to stop!” Technically, there was a freak accident, but it was caused entirely through their own stupidity and irresponsibility. Once again, I must name and shame Ben, as he wasn’t drunk at the time and was invited after the boozing, so he should have been responsible enough to talk the others out of their adventure, or at least make them wait until they’ve sobered up.

I wish we’d gotten this film instead.

I dearly wish I could give this film an ironic score, a Fantastic 4/10 if you will. But alas, even that would be giving it far too much credit. It’s easy to draw comparisons to Hulk, but that film was at least an ambitious failure, whereas this one doesn’t even have that going for it. When riffing on a film isn’t even enough to keep you awake, let alone entertained, you know it’s a disaster. Fant4stic is a misguided, cynical mess of a film with no redeeming qualities. See you in 7 years for the next reboot, I guess.

1/10

Enough negativity, let’s talk about something positive. The other week, I saw a picture of shirtless Zac Efron and he is ripped! This was illustrating a newspaper article on an increase in eating disorders in men, but I wasn’t really paying attention to that because I was too busy being gay for Zac Efron. It’s like as soon as High School Musical 3 finished filming, he went to the gym and never came out. This is a man who definitely even lifts, bro. I bet he could snap Leonardo Dicaprio in half like a twig if he wanted to.

Pictured: Zac Efron at the gym, where he even lifts, bro.

Pictured: Zac Efron snapping Leonardo Dicaprio in half like a twig.
Zac Efron: "This is for not giving up your Oscar for Michael B Jordan or Idris Elba!"

It's probably too late to do an #OscarsSoWhite joke now, but I don't care. I just watched Fant4stic, let me have this!